Video Game Weapons That Can Cut Through Anything

2022-08-20 10:54:21 By : Ms. Rebecca Lai

These tools of war can cut through absolutely everything, from stone and metal to evil and reality itself.

In real life, a typical bladed implement can cut through most things — but only if they're sufficiently squishy, and only if the implement in question is immaculately maintained. There are obviously other factors as well, such as the strength of the person wielding the weapon, how long it's been since its last sharpening, and a bunch of other boring minutiae.

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In the realm of video games, however, weapons have no such limitations. Whether through magic, science, or sheer, immense weight, there are weapons that have the capacity to cut through just about anything you can think of — be it person, object, or in a few cases, abstract concept.

In Devil May Cry, the legendary Devil Arms that the Dark Knight Sparta passed down to his sons, Rebellion and Yamato, are both well-known for their destructive potential. The Rebellion, however, is more suited for crushing and chopping than regular cutting, especially in Dante's hands. Vergil's Yamato, by contrast, is a tool of surgical precision.

When wielded by one with Sparta's blood, the Yamato delivers demonic slashes at such blinding speed that they cleave the very boundaries of space and time. It's thanks to this property that Vergil is able to pull off his signature Judgement Cut attack, drawing the blade from its scabbard fast enough to create a perfect incision line in the space in front of him.

Despite the word 'blade' being in its name, most Keyblades aren't especially sword-like. Many of them are more like bludgeons, completely lacking a sharpened edge. Sora's personal Keyblade, the Kingdom Key, is a good example of this, and since he never trained with an actual sword, Sora uses it more like a club anyway.

However, when channeled with magic and heroic intent, the Kingdom Key suddenly becomes sharper than anything. There have been multiple instances, mostly in the later Kingdom Hearts games, of Sora cleaving gigantic objects cleanly in half using his Keyblade. Anything can be a world-slashing weapon if you try hard enough, apparently.

Speaking of trying hard and Final Fantasy games, Sephiroth's iconic sword, the Masamune, is another example of an inexplicably all-slashing weapon. If there is anything overtly supernatural about the Masamune, such as particular slotted Materia or some manner of enchantment, it's never been divulged to us. When Sephiroth transferred himself into the Lifestream, though, he did seemingly gain the ability to manifest it at will — so it may have become more overtly magical then.

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In all likelihood though, Masamune is for all intents and purposes an ordinary sword. Its sheer size and weight, combined with Sephiroth's own Mako-enhanced strength, basically turns it into a weaponization of the concept of leverage. He just swings it down, and it works like a giant office paper cutter.

The people of the Fallout universe, at least prior to the Great War, had a weird habit of taking dangerous materials and attempting to utilize them in domestic settings. Perhaps, once you start bringing portable nuclear batteries into your home, everything else seems harmless by comparison.

One amusing example of this tendency is the Cosmic Knife, a weathering-resistant kitchen knife made from the polymer alloy Saturnite. A bunch of these found their way to the Sierra Madre before the Great War, and any chef that tried to use them found that they cut through not just their ingredients, but their cutting boards (and occasionally thumbs) as well. While they lost some of their luster in the decades since, a quick polishing is all it takes to restore their limb-chopping aptitude.

High-frequency swords are a mainstay implement of the Metal Gear universe, or at least Revengeance's version of it. By sending an electromagnetic pulse through a normal sword, it vibrates at a very specific frequency, allowing it to quickly cleave through just about any material. It's kind of like a quiet chainsaw.

Out of all the HF blades we see in Revengeance, though, the best is undoubtedly Jetstream Sam's personal sidearm, the Murasama. Unlike most HF blades, the Murasama was constructed from an actual katana, and a high-grade one at that. Its high weight, keen blade, and overclocked processor give the Murasama enough chopping power to dice up nearly anything. In the cases where something can't be cut, Sam just has to draw it from its special gun-powered scabbard for an extra swing boost.

As one of the Six Heroes and a man often referred to as "the most powerful creature in the world," Jubei's aptitude for combat should be a given. While his physical skills are great, it helps that he wields one of the eleven Nox Nyctores weapons: the Dream Blades, Musashi.

The Musashi are a seemingly normal pair of Kodachis, both stored in the opposite ends of a sheath. When the blades are drawn from that sheath, they can cut anything. Literally anything — even things that shouldn't be cuttable. Magnetic fields? They cut 'em. Magic barriers? They cut 'em. Physical space? Not only do they cut it, but they can even rearrange it, creating completely inaccessible spaces.

Bishamon's signature sword in the Darkstalkers series, Kien, was originally forged in the Makai realm, where it held the name "Onikiri." Despite its point of origin, the sword itself didn't have any supernatural properties, aside from one particular quirk. Due to a special technique that was used in its crafting, the edge sharpens rather than dulls whenever it cuts someone or something. This gave it a reputation as an evil, bloodthirsty sword.

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At some point in history, Onikiri found its way to Hannya, a cursed set of samurai armor. It was corrupted by the armor's hate-filled magic, becoming Kien. Thanks to its infinitely-honing edge and the cursed magic now inhabiting it, the Kien can cleave through any physical matter — only becoming sharper and deadlier as time passes.

A modern sword for the modern age, the Dragon's Tooth isn't actually a blade in the technical sense — if only because a "blade" is usually made of a single piece of metal. Rather, the Dragon's Tooth is made up of a magnetically-suspended colony of infinitely-shifting nanotech.

When the Dragon's Tooth is activated, the nanomachines instantly arrange themselves into blade configuration, flattening themselves out to create a weapon that's sharpened down to the atomic level. Needless to say, such a weapon can cut through people, armor, and small objects with the same kind of casual swipe you'd use to smear jam on toast.

Zacian is not the first Pokemon to wield a sword, but it's definitely the one that did it the best. On its own, Zacian's sword isn't anything special, but when paired with Zacian's innate ability to absorb and manipulate metallic particles, it can be sharpened, lengthened, strengthened, and otherwise modified in just about any way you could think of.

This modular sword, at its peak, can slash through anything — up to and including the scales of the strongest Dragon-type Pokemon — as though they were nothing but a few sheets of paper. It's said that, with this sword in its maw, Zacian can defeat any foe in a single slash. Even a Gigantamax Pokemon.

It's pretty much a given that King Arthur's legendary sword would show up on a list of impressive cutting implements, but the precise incarnation of the sword comes from an unexpected source: the hands of Sonic the Hedgehog. Sonic originally wielded Excalibur in its dormant state, known as Caliburn. However, when he unlocked its true potential, it assumed the kingly guise it's known for. It also came with a free set of enchanted armor to boot.

In its enhanced state, Excalibur slices through evil, both literally and metaphorically, driving darkness away from the hearts of man. It's worth noting that Excalibur is the only weapon in existence that can cut through the immortality-granting magic of King Arthur's scabbard. It literally kills that which is unkillable.

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Having played a litany of video games since childhood, Daniel is an old school gaming fiend. He first got into the sphere in the age of the Nintendo 64, and has amassed a respectable personal library over the years, with his Steam library alone currently numbering over 600 games. Daniel enjoys researching his favorite games extensively, from their developmental histories to their narratives and characters. Recently, Daniel has been a regular game guide writer for Gamer Journalist, as writing gives him a chance to gab at length about his favorite topic.